Dev Note

Hello! This was not only my first game jam, but also my first attempt at pixel art, animation, and game dev in general. I decided on giving it a shot after a previous project I had been working on for my software development class had to be scrapped. I only had around two weeks to find a new project idea and to get it made. Turns out this game jam fit perfectly in that time period. So for the past two weeks I've been working at this non stop and boy am I excited to be done with it lol. I had a lot of fun and have learned a ton, that being said I'm not very happy with how this game turned out. I ended up scrapping a lot of mechanics I worked very hard on as I needed to start prioritizing other class work and realized I wouldn't have the time to properly implement it all. So what was my fun, sonic esque, physics platformer had to be butcherer down do this frustrating precision platformer. There's a chance I come back after the Jam is done and add these features back in, but honestly I don't even really like platformers and I've got a few other ideas Id much rather start working on. But regardless of this mess, I am excided to start working on a new game and I've had a blast learning with you all!


Controls:

a/d = left and right

Space bar to jump

Hold left click to charge blue gun

Hold right click to charge red gun


How to play:

Use your guns to help launch yourself from platform to platform.  Try to climb to the top of the tower.


Pro Gamer Tip:

You don't need to follow the obvious path. If you learn how to use the guns well you can skip a lot of the map.

Updated 6 days ago
Published 10 days ago
StatusPrototype
PlatformsHTML5
AuthorFalleyMalone
GenrePlatformer
Made withGodot
Tags2D, Aseprite, Difficult, Godot, My First Game Jam, Pixel Art, Robots, Short, Singleplayer

Comments

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(+1)

With a track pad its a lot different, but I tried using a mouse, hella fun

(+1)

this game is so good wth